Game Design Portfolio
Irvine, CA
Irvine, CA
Laguna College of Art and Design 2025 MFA thesis project
This is my ongoing development log that I add to as I develop my thesis project, Recurrent.
Recurrent is a singleplayer retro FPS inspired by Titanfall 2's Effect and Cause level.
A walkthrough of how a basic Unity revolver weapon functions in script.
This weapon had the unique challenge of not actually "firing" when the player takes the "shoot" action
Model and sound came from the Unity Asset store. Animation, script, and everything else created by me.
My specialized programming final. Experimenting with raycast third-person shooting mechanics. All scripts are completely original and created by me in Unity.
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